Behavior rules engine
Set a trigger on any customer behavior and the engine issues the reward. The conditions are yours: earn more paying with debit than with credit, more in-app than in-store. Rewards can land as real, spendable money, not just points.
APowered by Accrue
Cash Load Bonus
You loaded $100.00
+ $5.00Debit tender bonus
Order #40218 · $140.00
+ $7.00The problems it solves
Idle points are a liability, not loyalty
Value that neither moves product nor customers.
Rewards shouldn't feel like homework
Traditional rewards programs issue points that are hard to track and harder to convert to value.
The rules should be yours to write
Reward rules are usually a take-it-or-leave-it menu, and conditions of your own aren’t on it.
Why it pays
1.36×
as likely to buy again after redeeming2
$9.36
spent for every $1 redeemed1
50%
of redeemers buy again within 90 days1
What you get
Cash-Back: earn store cash on eligible purchases, spendable everywhere you sell.
Event-Triggered Rewards: granular rules on any event, a purchase, a load, a referral, a milestone, with the conditions that earn set by you.
One balance, not a combination of different points and values: the customer sees a single number, and you get a record for every dollar, from the rule that created it to the purchase it drove.
What Accrue handles
Rule execution
Holds and clearing
Redemption conditions
Expiry and inactivity
Reward Event Stream
A ledger entry per reward
Integration
SDK
WebMobileWebViewAn embedded rewards widget for your app and site. We render the rewards UI, so you go live sooner.
Your rewards
$7.00
Debit tender bonus · 5% back
API
RESTIllustrative: headless over the API. You render the rewards and control the whole interface.
{
"data": {
"type": "Reward",
"attributes": {
"earned": "7.00",
"rule": "Debit tender bonus",
"status": "available"
}
}
}Works with